AC-507 Mk I Reaver
From Star Trek: Theurgy Wiki
Name: | Mk I Reaver |
Class: | AC-507 |
Starship Type: | Warp Fighter |
Production Status: | Unknown |
Purpose: |
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Constructed: | Antares Shipyards |
Commissioned: | Unknown (Temporal Anomaly) |
Dimensions: |
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Mass (w. Standard Armament): | 26 050 000 kg |
Technical Specifications | Advantages
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Standard Crew Complement: |
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Warp & Impulse Speeds: |
Unknown |
Tactical Specs: |
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Defensive Specs: |
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Engine Specs: |
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Other Systems |
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Sensors |
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Other Standard-issue Equipment (stored in cockpit) |
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UNDER CONSTRUCTION
The Mk I Reavers were the kind of warp fighters that were commissioned to the USS Calamity. They were first seen outside the Hromi Cluster, where the Calamity attacked the Theurgy and Harbinger the first time. Once Sarresh Morali provided the shield harmonics for the Calamity and the Reavers both, it was discovered that there were no life-signs found, and that the warp fighters and starship alike were piloted by holographic pilots and crew.
The original design of the Reavers were not to include holographic Tactical CONN officers, however, since Evelyn Rawley discovered that she could commandeer and fly one of them after it was shot down by Thomas Ravon on Theta Eridani IV. The shot had destroyed the rigged holo-emitter that held the pilot's holographic matrix, and only the helmet remained inside the cockpit. With the use of TVD - Through Visor Display - Rawley see through the armoured and fortfied cockpit, and even fly the Reaver into battle. She landed it on the Theurgy before the starship ascended from Theta Eridani IV, all the other Reavers destroyed, giving Sten Covington and Narik Cinsaj a project in trying to retro-engineer the fighter before the Theurgy would encounter the Calamity again.
Narik Cinsaj, however, was raped and murdered by Riptor before she could even begin the undertaking, with only some light repairs able to be done on it before Declan Vasser's mutiny on the Theurgy. The Calamity attacked, and despite Captain Jien Ives'a orders, Thea launched the Reaver into battle with the Calamity, meaning to restore Cala's - the Calamity's A.I. - subroutines. She failed, and the Reaver was critically damaged before the Calamity was destroyed. Miles Renard towed the damaged Reaver back to the Theurgy in the aftermath of the battle, allowing Sten Covington to resume working on it.
As of the mission to Starbase 84, and with the help from Eun Sae Ji, Covington was able to use salvaged parts from other Reavers in order to restore the one sitting in the Theurgy's Fighter Assault Bay. While not completely repaired, it is flight-worthy, but no one has any training in operating the craft, so it is deemed a liability to use in the upcoming mission to Starbase 84.
Fighter Demonstration
Production History
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External Hard-point Options
The Mk I Reaver can hold up to external wing-mounted hard points during missions, listed below.
Micro Quantum Torpedo Launchers
Additional, wing-mounted torpedo launcher that hold 28 micro quantum torpedoes per launcher. Recommended to mount two of these in order to balance the fighter properly. This means that the hard-point option of additional torpedo launchers hold 56 additional mirco-torpedoes since the Reaver itself doesn't carry any as standard internal armament.
Mk IV Tri-Cobalt Torpedo
X
X
X
X
Mk I Barghest Cluster Bomb
Similar to the nature of a tri-cobalt torpedo. Essentially, this is a torpedo filled with several micro tri-cobalt devices. Once the torpedo comes in contact with an enemy or a surface, it detonates and fragments into smaller charges, which spread from the point of impact, also exploding on impact, resulting in a large pattern of detonations. Deployed right, this hard-point may cause severe damage when scattered upon enemy shield impact. The torpedo snap open by spring-force, and both the arming and the fuze is pilot-controlled by either manual or automatic settings. It can be armed prior to discharge or scattered by manual command.
Mk II Transphasic Torpedo
X
X
X
X
M-158 Mass Driver Twin Mount Turret
Twin Dual Cannon guns utilising an ammunition replicator to create 30mm [insert data] shells. These shells are suspended in a small warp field bubble to render them nearly weightless before being electromagnetically propelled at a speed near mach 15 with a rate of up to 1200 rounds per minute assuming all 4 cannons are being fired. Devastating against soft targets as well as being effective against armours of nearly all types. However it is ineffective against shields, and its projectiles can be easily reflected via standard deflector arrays. The weapon can be placed in a fixed forward position or can be set to automatically track subsonic targets for fire, though it proves to be ineffective at automatically tracking fast moving small targets. It can hit large targets moving at high speeds but not with the same precision as expected with slow or fixed targets. Designed for aerial and suborbital assault on non-shielded Terrestrial targets, deep space strikes against bases, and aerial support of ground operations (see also information about the Valkyrie-mounted turrets).
Quantum Pulse Phaser Cannon
X
X
X
X
Type II Tetryon Pulse Cannon
X
X
X
X
Mk I Transphasic Compression Phaser Cannon
X
X
X
X
X
Transphasic Shielding
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