General Rules: Difference between revisions
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| '''Writing Quality''' | | '''Writing Quality''' | ||
* All members need to be actively writing In-Character in the story in order to remain a member. Out-of-Character participation does not count towards active participation in the storytelling. Long absences may lead to membership termination at the behest of the GM, especially if these absences have not been communicated in the Main OOC thread. | * All members need to be actively writing In-Character in the story in order to remain a member. Out-of-Character participation does not count towards active participation in the storytelling. Long absences may lead to membership termination at the behest of the GM, especially if these absences have not been communicated in the Main OOC thread. | ||
* Post length should consist of <font color=orange>more than two hundred (200) words per post</font> (equals roughly 3 paragraphs), and our writers should always try to <font color=orange>reply in all their current threads within | * Post length should consist of <font color=orange>more than two hundred (200) words per post</font> (equals roughly 3 paragraphs), and our writers should always try to <font color=orange>reply in all their current threads within ten (10) days</font>. The goal of minimum post lengths is to encourage you to develop the storyline, setting, and characters within your posts. If a writer can't keep up their posting frequency for Real Life reasons, they should always communicate with their co-writers and the GM and tell them when they might be able to post again. More important than post length, however, is writing a good reply, so make sure you read our [[Forum Writing Etiquette]] page. | ||
* Every single post you write should always be spell-checked and proofread for proper grammar and accuracy. Mistakes are [[human]], but a quick read-over is an easy way to ensure the whole group enjoys the story even more. The immersion of the scene shouldn't be broken by too many errors when reading up on the development. | * Every single post you write should always be spell-checked and proofread for proper grammar and accuracy. Mistakes are [[human]], but a quick read-over is an easy way to ensure the whole group enjoys the story even more. The immersion of the scene shouldn't be broken by too many errors when reading up on the development. | ||
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| style="height:100px; width:100px; text-align:center;"|<big>III.</big> | | style="height:100px; width:100px; text-align:center;"|<big>III.</big> | ||
| '''Story Moderation & Character Inheritance''' | | '''Story Moderation & Character Inheritance''' | ||
* The main story line is run by the [[Game Moderator]], who is ultimately responsible for the well-being of the group and the story. Any problems, concerns, questions, or complaints may be directed to the GM via PM (Contact [https://uss-theurgy.com/forum/index.php?action=profile | * The main story line is run by the [[Game Moderator]], who is ultimately responsible for the well-being of the group and the story. Any problems, concerns, questions, or complaints may be directed to the GM via PM (Contact [https://uss-theurgy.com/forum/index.php?action=profile;u=3 Brutus]). <font color=orange>If a writer is inactive</font>, it may affect the whole RP if s/he has characters in key positions. <font color=orange>The GM may put the characters of inactive writers in stasis, remove them from the ship, or end their lives for the sake of opening positions for new applicants to the RP. The GM may write the actions of these characters, or ask another writer to do so.</font> For more information about the [[Game Moderator|Game Moderator's role, click here]]! | ||
* If a character is essential to the current or overall plot of the story, the GM may also <font color=orange>give another writer the opportunity to inherit the abandoned character</font> to write as their own, with a creative license issued to this new writer in terms of character specifications and traits. If the original writer specifically doesn't want their characters to be inherited, then the GM will still write the actions of these characters to expediently remove them from the story by whatever in-story means are available, or ask another writer to have the abandoned character killed off in an upcoming scene. | * If a character is essential to the current or overall plot of the story, the GM may also <font color=orange>give another writer the opportunity to inherit the abandoned character</font> to write as their own, with a creative license issued to this new writer in terms of character specifications and traits. If the original writer specifically doesn't want their characters to be inherited, then the GM will still write the actions of these characters to expediently remove them from the story by whatever in-story means are available, or ask another writer to have the abandoned character killed off in an upcoming scene. | ||
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| style="height:100px; width:100px; text-align:center;"|<big>X.</big> | | style="height:100px; width:100px; text-align:center;"|<big>X.</big> | ||
| '''Absences''' | | '''Absences''' | ||
* If you need to take a break from actively writing in the sim, or you might not be able to meet the posting deadline of | * If you need to take a break from actively writing in the sim, or you might not be able to meet the posting deadline of 10 days in your threads, you are required to communicate your absences in the [https://uss-theurgy.com/forum/index.php/topic,1002.0.html Main OOC thread] on the forum, and preferably add a notice to your forum profile's signature field. Better yet, contact all the writers you are writing with as well. Failure to meet the posting deadlines and also failing to communicate your absences might lead to your membership being discontinued. | ||
* If you know that you need to step away from writing actively in all your threads for an extended period of time, this being more than two months (8 weeks), you should announce this and you will be labelled as an Inactive Theurgist. You will then have to contact the GM in order to have your membership restored. During this time, your usage of the site's Discord server will be discontinued as well, and depending on the In-Character development and the length of the absence, your character might be removed from his or her Departmental position as well, leaving it open for an active writer instead. During this kind of extended absence, the GM may have to write your character so that the story progression isn't halted. See '''III.''' above. | * If you know that you need to step away from writing actively in all your threads for an extended period of time, this being more than two months (8 weeks), you should announce this and you will be labelled as an Inactive Theurgist. You will then have to contact the GM in order to have your membership restored. During this time, your usage of the site's Discord server will be discontinued as well, and depending on the In-Character development and the length of the absence, your character might be removed from his or her Departmental position as well, leaving it open for an active writer instead. During this kind of extended absence, the GM may have to write your character so that the story progression isn't halted. See '''III.''' above. | ||
* If you cease to reply to your threads for an extended period of time, even when claiming you mean to do it, the GM might still mark you as an Inactive Theurgist and remove your character from the story. For example, merely being on the Discord server does not count as being an active writer. | * If you cease to reply to your threads for an extended period of time, even when claiming you mean to do it, the GM might still mark you as an Inactive Theurgist and remove your character from the story. For example, merely being on the Discord server does not count as being an active writer. | ||
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| style="height:100px; width:100px; text-align:center;"|<big>XI.</big> | | style="height:100px; width:100px; text-align:center;"|<big>XI.</big> | ||
| '''Disclaimer''' | | '''Disclaimer''' | ||
* This role-play group functions solely as a <font color=orange>non-profit entertainment</font> for writers where no economic gain is perceived by any of its members as a result of the available media. ''Star Trek, Star Trek: The Original Series, Star Trek: The Animated Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise, Star Trek: Discovery, Star Trek: Picard, Star Trek: Lower Decks, Star Trek. Prodigy, Star Trek: Strange New Worlds'' the ''Star Trek'' movies, etc. are © Copyright ''Paramount Pictures'' and ''CBS Studios''. | * This role-play group functions solely as a <font color=orange>non-profit entertainment</font> for writers where no economic gain is perceived by any of its members as a result of the available media. ''Star Trek, Star Trek: The Original Series, Star Trek: The Animated Series, Star Trek: The Next Generation, Star Trek: [[Deep Space Nine]], Star Trek: Voyager, Star Trek: Enterprise, Star Trek: Discovery, Star Trek: Picard, Star Trek: Lower Decks, Star Trek. Prodigy, Star Trek: Strange New Worlds'' the ''Star Trek'' movies, etc. are © Copyright ''Paramount Pictures'' and ''CBS Studios''. | ||
* All content on this site is transformative and non-profit fair use, made by fans. Fair use is a copyright principle based on the belief that the public is entitled to freely use portions of copyrighted materials for certain purposes, such as commentary and criticism, nonprofit educational purposes, or parody. This principle recognizes that society can often benefit from the unauthorized use of copyrighted materials, when the use a) furthers scholarship and education or b) informs the public. Transforming an image to add something new to the work, with a further purpose or different character, so that the first work’s expression, meaning or message has been altered, is called a transformative use. | * All content on this site is transformative and non-profit fair use, made by fans. Fair use is a copyright principle based on the belief that the public is entitled to freely use portions of copyrighted materials for certain purposes, such as commentary and criticism, nonprofit educational purposes, or parody. This principle recognizes that society can often benefit from the unauthorized use of copyrighted materials, when the use a) furthers scholarship and education or b) informs the public. Transforming an image to add something new to the work, with a further purpose or different character, so that the first work’s expression, meaning or message has been altered, is called a transformative use. | ||
* As for parody, it is work that caricature other work by imitating it in a (usually) comic way. Judges understand that, by its nature, parody demands some taking from the original work being parodied. Unlike other forms of fair use, a fairly extensive use of the original work is permitted in a parody in order to “conjure up” the original. The courts have recognized parody as a fair use, even when done for profit, which this site doesn't generate. While fair use is more difficult to establish if your use deprives the copyright owner of income or takes away from a new or future market for the copyrighted work, non-profit and caricature work is exempt. | * As for parody, it is work that caricature other work by imitating it in a (usually) comic way. Judges understand that, by its nature, parody demands some taking from the original work being parodied. Unlike other forms of fair use, a fairly extensive use of the original work is permitted in a parody in order to “conjure up” the original. The courts have recognized parody as a fair use, even when done for profit, which this site doesn't generate. While fair use is more difficult to establish if your use deprives the copyright owner of income or takes away from a new or future market for the copyrighted work, non-profit and caricature work is exempt. | ||
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Latest revision as of 20:22, 7 September 2023
Star Trek: Theurgy is kind of a progressive novel, composed of large long-lasting story arcs that can go on through several Episodes, as well as the more common plots produced by character interaction. All of this is written cohesively by the writers, edited and corrected by the group and the Game Moderator (GM) to ensure a consolidated storyline. (See this page for more info about the GM's role)
Star Trek: Theurgy has Episodes that can take up anything from six months to over a year depending on the writers, the amount of writers, and their drive to develop and write that particular Episode. These greater brush-strokes of the Episodes are planned out to begin with, but tend to work out else than originally intended. This means that there is no obligatory script followed unless the writers wish to follow one through certain points in the storyline.
For this space opera to be well played, we have some rules.
I. | Writing Quality
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II. | Regarding Joint Posts
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III. | Story Moderation & Character Inheritance
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IV. | Creating a New Story Scene
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V. | Space-Time Continuum Challenges
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VI. | No Shaming or Gatekeeping
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VII. | Non-Consensual Puppeteering or God-Moding
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VIII. | Age Restrictions & Explicit Writing
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IX. | Play Nice & Be Respectful
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X. | Absences
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XI. | Disclaimer
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