Daystrom Institute: Difference between revisions
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[[File:Daystrom Institute Logo.png|right| | [[File:Daystrom Institute Logo.png|right|450px]]The [[Daystrom Institute]] was founded in the 23rd century and named by Dr. Richard Daystrom, the inventor of the duotronic computer who later performed research in artificial sentience, which led him to create the failed multitronic computer. It was both one of the premier scientific organizations in the [[Federation]], and also an organization that was loosely connected to [[Starfleet]], and particularly to Starfleet’s sciences division. It was in the unusual position of being both a department of [[Starfleet]] that [[Starfleet]] personnel could transfer to and from, and a partially independent organization that also employed [[civilian]] scientists and researchers who had no connection to [[Starfleet]]. As a result, it was one of the few organizations where [[Starfleet]] and [[civilian]] personnel regularly worked side by side as colleagues. In this organization, [[Starfleet]] personnel remained bound by [[Starfleet]] rules and regulations, while civilians were governed by [[Federation]] law and the rules governing the [[Daystrom Institute]] as a whole. | ||
In addition to sponsoring a multitude of [[science]] outposts, the [[Daystrom Institute]] | In addition to sponsoring a multitude of [[science]] outposts, the [[Daystrom Institute]] administered several universities, including the well-regarded [[Daystrom Institute]] of Technology. It also regularly sent both [[civilian]] and [[Starfleet]] members to investigate unusual scientific phenomena all across explored space. One of the unusual features of the [[Daystrom Institute]] was the breadth of its expertise. While it was most famous for its work with cybernetics and artificial intelligence, it also employed researchers with specialties ranging from theoretical physics to archaeology. A separate division oversaw each field of study, with most divisions being governed by a separate council, like the [[Daystrom Institute]] Archaeological Council. These councils drafted and enforced rules for institute members pursuing a field of study, and often served as the primary means of oversight and review for members of the [[Daystrom Institute]] who were not [[Starfleet]] personnel. | ||
Some [[Starfleet]] personnel who were members had spent most of their service either working as academics at a large research facility or stationed at remote and isolated research bases. These individuals may have had considerable difficulty adjusting to life as a crew member living and working in the carefully regulated environment of a [[Starfleet]] starship or [[starbase]]. | |||
In 2371, Ensign [[Azrin Ryn|Azrin Asix]] was assigned to the Daystrom Institute Starfleet Annex on Galor IV ([https://memory-alpha.fandom.com/wiki/Daystrom_Institute Source]) in the Theoretical Drive Systems Lab. It was a year long fellowship for newly commissioned ensigns, promoting out of the box thinking as engineers brainstormed a faster propulsion system that could replace the warp drive. Aside from imaginative engineers, the lab had never produced anything. | |||
==Disclaimer Notice== | ==Disclaimer Notice== |
Latest revision as of 23:33, 31 January 2022
The Daystrom Institute was founded in the 23rd century and named by Dr. Richard Daystrom, the inventor of the duotronic computer who later performed research in artificial sentience, which led him to create the failed multitronic computer. It was both one of the premier scientific organizations in the Federation, and also an organization that was loosely connected to Starfleet, and particularly to Starfleet’s sciences division. It was in the unusual position of being both a department of Starfleet that Starfleet personnel could transfer to and from, and a partially independent organization that also employed civilian scientists and researchers who had no connection to Starfleet. As a result, it was one of the few organizations where Starfleet and civilian personnel regularly worked side by side as colleagues. In this organization, Starfleet personnel remained bound by Starfleet rules and regulations, while civilians were governed by Federation law and the rules governing the Daystrom Institute as a whole.
In addition to sponsoring a multitude of science outposts, the Daystrom Institute administered several universities, including the well-regarded Daystrom Institute of Technology. It also regularly sent both civilian and Starfleet members to investigate unusual scientific phenomena all across explored space. One of the unusual features of the Daystrom Institute was the breadth of its expertise. While it was most famous for its work with cybernetics and artificial intelligence, it also employed researchers with specialties ranging from theoretical physics to archaeology. A separate division oversaw each field of study, with most divisions being governed by a separate council, like the Daystrom Institute Archaeological Council. These councils drafted and enforced rules for institute members pursuing a field of study, and often served as the primary means of oversight and review for members of the Daystrom Institute who were not Starfleet personnel.
Some Starfleet personnel who were members had spent most of their service either working as academics at a large research facility or stationed at remote and isolated research bases. These individuals may have had considerable difficulty adjusting to life as a crew member living and working in the carefully regulated environment of a Starfleet starship or starbase.
In 2371, Ensign Azrin Asix was assigned to the Daystrom Institute Starfleet Annex on Galor IV (Source) in the Theoretical Drive Systems Lab. It was a year long fellowship for newly commissioned ensigns, promoting out of the box thinking as engineers brainstormed a faster propulsion system that could replace the warp drive. Aside from imaginative engineers, the lab had never produced anything.
Disclaimer Notice
- Daystrom institute Logo used with permission of Gazomg Art - granted Nov 24, 2016
- Information Source: Star Trek: Adventures, Science Division Rulebook