[Lt (JG) XamotZark zh’Ptrell (Lt. Zark) | Below Decks Lounge | Deck 28 | Vector 03 | Holosuite 01 | USS Theurgy]
@Ellen Fitz
As soon as the holosuite arch appeared in the simulation and the brunette vision of Enyd Madsen walked in, Zark knew it was totally her fault (I really didn't mean to, but....). At the same time, she knew she wasn't about to get into a whole lot of trouble, she was smiling a heck of a lot. If she had one major fault that she could say with an absolute straight face in an interview, it was that she would lose track of time when she entered the holodeck and decided to play the pipes. There were of course safe guards for this, usually someone walking in on her or the alarm she set on her wrist watch, but today hadn't quite worked out that way. With all the damage the ship had taken, she'd had to review the program file when it had hitched during a performance. That had necessitated some reconstruction work to to get it operating the way she wanted. That had been gruelling, tedious work that she hadn't counted on, so now she was running over time. It didn't help that she'd elected to change inside the holosuite as well. C'est la vie she'd thought to herself at the time before belting out a selection of bagpipe favourites.
The last two songs in the truncated set she'd been playing were her absolute favourites, so she wouldn't stop them for anyone; unless there was going to be a fist fight. (I really didn't mean to beat the stuffing out of those three nice tellarites, but the argument they were making was taking longer than the five minutes it would have taken to finish playing! I'm really really sorry!). So, she had to adjust for that as well. It was a nice temperate fall day in the city of Maastricht in the Netherlands on Earth, and the crowd was merrily drinking and swaying away the gaily lit Vrijthof to a Highland Scottish Music Exposition in conjunction with an orchestra led by an elder gentlemen wearing a kilt and orange sash for the evening.
The adjustment came in the form of white shirted waiter with an apron who greeted the newcomer. As he handed her a drinks menu, he also gently placed a hand on her back to guide her through the seated or dancing throng to the picnic table front row centre of the stage. It had as many empty spaces as there were newcomers, so there was one empty seat just waiting for Enyd. She was totally expected. Enyd reached the seat just as the strings ended and the blue skinned highland piper began playing the welcoming intro. Now that she had an actual live audience, even if just one, Zark's A game came out, and she poured her heart into the coming together of two former enemies coming together in peace and love. Her heart briefly remembered playing the exact same song at the memorial service a few days ago and the loud bittersweet goodbye caused her eyes to become shiny once more as the orchestra crescendo'd. The combined pipes and drums soon added their voice to the blazing glory of the moment. Somewhere in the simulation, Thea decided that Zark was giving a particularly heartfelt rendition of the highland classic and a woman sitting next to Enyd began wiping tears of her own as the man next to her cupped his hands over his mouth.
As the journey of the piece came to an end, Zark noted the waiter dropped off Enyd's drink order, then whispered in her ear that the final piece was going to start. Zark took a moment to wipe her eyes as she waited for the applause to die down, then looked at the holographic representation of the conductor and nodded. The conductor smiled and pointed to the drums who began putting out a beat as hologram screens of the stage began to descend. Smiling brilliantly, the conductor pointed at the crowd and began clapping over his head. Everyone around Enyd stood up and began gently dancing on spot while clapping and the woman who had been crying earlier smiled and waved her hands for Enyd to join. A raven haired woman in a sky blue dress entered the stage and soon joined Zark on stage. As the the conductor signalled for the diminuendo, Zark blew into her mouth piece and manipulated the chanter, rousing the finale as an impossible number of pipers and drummers began joining her on stage. The lyrics began scrolling on the hologram and the raven haired woman began leading the whole square in singing When the Pipers Play. Despite the large number of voices singing, the platinum haired piper's rousing spirit could clearly be heard across the entire square, and nothing could hold back the tidal wave of beats and skirl when all the other pipers and drummers joined her as they blared their intent to send their music into deepest reaches of a person's soul.
But, it all had to come to an end, and as the singer finished, the Andorian piper began marching in place, marking time as she continued to play. When the final piper had exited her view, she turned with a swirl of her kilt and marched off the stage. Back stage now, Zark took a moment to catch her breath, and waited for the conductor to end the piece. When it was over, it was time to face the music once more. "Thea, end program but leave Lieutenant Madsen's drink and her table." The computer beeped obediently and the entire program vanished as Zark marched out in full highland regalia with a crooked smile on her face. "Lieutenant Madsen, I do apologize for cutting into your holosuite time, but I do hope you enjoyed the performance. I usually keep better track of time I don't really perform in public unless it's a Highland Event, so this is unusual." If at all possible, the Andorian's smile became more crooked.
Lt. Zark paused momentarily her eyes flickered over Madsen's costume for her holosuite time. An eyebrow arched in a very quizzical Vulcan manner, but in a voice definitley not from that planet at all. "If ya don't mind meh askin, what are y'all coming here fohr?"
Zark's outfit for the performance:
Lyrics to When the Pipers Play
I hear the voice, I hear the war
I hear the sound, on a distant shore
I feel the spirit of yesterday,
I touch the past, when the pipers play.
The pipes kept playing, for you and me
They kept on saying, we will soon be free
And your soul will never fade away
You'll live forever, when the pipers play
The pibroch rears its deadly cry
Ah, some will live and some will die
And though they passed so far away
I feel their presence when the pipers play
The pipes kept playing, for you and me
They kept on saying, we will soon be free
And your soul will never fade away
You'll live forever, when the pipers play
It speaks of love, I have lost
Its speaks of my eternal cost
It speaks the price of peace today
A price remembered, when the pipers play
We do remember when the pipers play
The pipes kept playing, for you and me
They kept on saying we will soon be free
And your soul will never fade away
You'll live forever, when the pipers play
The pipes kept playing, for you and me
They kept on saying we will soon be free
And your soul will never fade away
You'll live forever, when the pipers play
OOC: The parentheses are the gist of the arguments that Zark used in the past. She was younger then