Wanted Positions in Star Trek: Theurgy

From Star Trek: Theurgy Wiki

Revision as of 10:22, 16 January 2019 by Auctor Lucan (talk | contribs)
Federation-Deterrence-small.png

These are the positions that are available for present members in the sim, but are - however - unavailable for new Applicants.

Newly applying Applicants may only inherit characters on the Available Characters Page, but after three months of active writing, they may apply with a new character, picking from these positions below. For further information about applying for new characters, please consult the Joining the Crew page.

USS Theurgy

If your character is assigned to the titular USS Theurgy, it is recommended that your character has been in stasis since before Episode 01, and only now could be resuscitated after getting the medical attention he/she needed. Your character would then have been injured during the flight from Earth and Starfleet and put into a stasis pod to preserve his/her life.

Here is the list:

Fighter Bay Operations Officers (NCO ranks only)

Information about the Fighter Bay Ops crew on the Theurgy can be found here: Fighter Bay Ops. Check the info, and then look below. The available roles are:

  • Head of Avionics, Sensors & Computer Systems
  • Head of Spaceframe & Structure
  • Spacecraft Inspectors
  • Landing Signal Warrants
  • Weapons Technicians
  • Ordnancemen
  • Mechanics

All these NCO officers report to the Chief of the Deck and his appointed second-in-command among the deck crews.