Joining the Crew

From Star Trek: Theurgy Wiki

Revision as of 19:58, 30 September 2016 by Auctor Lucan (talk | contribs)

This joining page is a Beta-version, since we just re-opened recruitment and there is a lot to be done in terms of listing available positions and submission guidelines.

"How do I join the story?"

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  1. First, in order to join Star Trek: Theurgy, you will have to join the House of Eros community. We a well-established Play-by-Forum simm, and it is much in thanks to House of Eros that we have survived for so long, and continue to thrive. Link: The House of Eros.

    The House of Eros is an adult community, and while the Star Trek: Theurgy RP is extremely story-driven, it should be mentioned that it is still rated 18+ and has sexual content. The House of Eros site as been submitted as ‘Explicity for Adults’ to various rating groups, in the interests of protecting minors from its various sexual and mature content. The site is intended for online roleplay and erotic web fiction. You must be 18 or older to be a member. If we find anyone who is younger than that, it will result in an immediate ban.

    Please see site rules for further information, and create an account: HoE Site Rules.

  2. When at House of Eros, you will find our part of the community here: Our HoE Roleplaying Forum. You will find our OOC thread, the crew manifest(s) and links to out own Wiki page. The Wiki is our own database with loads of info on the story, characters and ships. Most importantly, you should find our General Rules and read them thoroughly.

    So, feel free to have a look around, and when you feel ready, you send a PM (personal message) to the Game Moderator, Auctor Lucan.

  3. When contacting the CM, you can either:
    A) Ask Questions
    Send the GM your questions first and take it from there, and see what kind of story opportunities there might be for your own character concept, or perhaps you want to verify if you have the right profile to write with us. This might be important because we are a very literate group, with a minimum posting requirement of 200 words per post, and the commitment to the story is long-term. We have been running the story actively for 5 years, and we will continue for many years to come. So, we are not interested in casual, brief commitments, but something that will last for many years to come.
    B) Create & Submit New Character
    Use the joining form below to make your character. This is an organic process; to create a character and to find the best way to enter the story. If you would have complete freedom of choice in a Star Trek character, what would you like to write? At the current point in the story, your character would either have the backstory of serving on:
        • dd
    C) Write an Available Character
    Under Construction
    D) Open a Stasis Chamber
    Under Construction
  4. In due time, we will be compiling a list of character positions and entry-points for the story-line, but in the meantime, these can be discussed with me at this point. The best way to approach this is to tell me what kind of character you want to write, and we'll see if there is an opening for such a character concept.

Auctor Lucan, Game Moderator

The Joining Form

  • Character Name:
  • Position: (Example: Engineer, Chief of Engineering, etc.)
  • Rank: (Example: Lt, Cmdr, etc.)
  • Callsign: (if its a fighter pilot character)
  • Character Species:
  • Character Gender:
  • Character Age:
  • Character Birthplace:
  • Height:
  • Weight:
  • Eye Colour:
  • Hair Colour:
  • Interests:
  • Background Story: (250 words or more is required)
  • Personality Profile: (Detailed)
  • Physical Profile: (Details beyond what is visible in character pictures)

Application Requirements

  • Good characters have virtues. Great characters have flaws. Characters in Star Trek: Theurgy are expected to be realistic, even for a futuristic science fiction world.
  • Heroic characters are welcome and appreciated, including those with special skills or abilities, but it is expected that for each special skill or ability a character might have an offsetting flaw or vice. It is expected that flaws listed on a character application be used in storytelling, and not added in to get away with being heroic.
  • It's understood that most writers do not have a complete grasp of a character on its initial inception; characters grow all on their own in the writing of them. New characters are not expected to be as in-depth as established characters, but the expectation is that a realistic persona is presented that is open and welcoming to development. This is as much (if not more) for the enjoyment of the writer than anything else!
  • However, those characters that stretch the boundaries of realism into ‘god-moding’ will be promptly addressed by the Group Moderator; remember, the GM is playing too. The GM is more than happy to work with players on their character concepts, but the reverse is expected as well in that the player will work with the GM to maintain a level of believability that is inherent in fun, quality writing.
  • The Star Trek universe is a big place full of adventures and stories to be told. As characters progress and writers get accustomed to the pace of activity, more characters can be approved at the discretion of the GM.
  • Rank is determined for each character on joining, and will be worked out with each player to best fit the character. That being said, understandably a Starship cannot function with a great number of Commanders and Captains overseeing each part of the ship. A storyline benefits from a mix of junior and senior officers to propel the story.
  • Make sure to read the section General Rules above before sending your application to the GM. When submitting your character, use the character sheet above. The GM approves the applications before the applicant is allowed to post in the Crew Manifest thread or in the RP.